Shiny silver space mushrooms lighting up in the dark. [link]
Intru.der - Space Dust
Modeled in TopMod, arranged in 3ds max, rendered in Vray, edited in Photoshop.
You can see 3ds max viewport shots here:[link]
Final render perspective, showing wireframe geometry.[link]
Some other perspectives showing off the models and lighting setup, render perspective without wireframe.