It was quite technically challenging to get these 3 pieces together, particularly since the most recent model Rainbow was originally a Maxwell render. I had to port it into my vray environment and re-create all the materials. I spent so much time perfecting the Vray iteration of Rainbow that it may actually show up the other 2 models.
Download the file to get wallpapers in the following sizes:
2048 x 768 (dual 1024 x 768) 2304 x 864 (dual 1152 x 864) 2560 x 960 (dual 1280 x 960) 2560 x 800 (dual 1280 x 800) 2560 x 1024 (dual 1280 x 1024) 2880 x 900 (dual 1440 x 900) 2800x 1050 (dual 1400 x 1050) 3200 x 1200 (dual 1600 x 1200) 3360 x1050 (dual 1680 x 1050) 3840 x 1200 (dual 1920 x 1200) 1920 x 1200 (single screen edition!!!)
Models created with TopMod, imported into 3ds max and edited, rendered in Vray, and image editing in Photoshop. Rendered on the Porkchop Express.
nice work man. what kind of lights did u use and how many? your soft shadows are really nice... ambient occlusion? what gi engine did u use for the bounces?
[link]
i love you. (no homo)
Nice work
..included at 8bitmagazine.com :[link]
my wallpapers looks cool on my desktop